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Clic - Creature Turnarounds

Throughout 2020 I've been working with a team of other students in my course to create a game. Our game, Clic, is a game where you play as an alien zoologist discovering an island on an uncharted planet, taking pictures of the new creatures you encounter along the way. Your objective is to explore the island and fill out your journal with pictures of the creatures you find as they go through their daily routines.

This is a collection of cute turnarounds of the creatures in Clic which I made for presentation.

Big thanks and congrats to the Clic team for a fun time on this project! <3
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Designers:

Merve Soylu (https://www.linkedin.com/in/merve-soylu-a375831bb/) - Producer (task/bug tracking, playtesting, build testing, scene implementation etc)

Luke Territt (https://www.linkedin.com/in/luke-territt-768415200/) - Lead Designer (Terrain Layout, Level Design/Layout)

Rhiannon Forster (https://www.linkedin.com/in/rhiannon-forster-7483a51a4/) - Designer (art implementation, trailer)
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Artists:
Emily Taylor - Animation

(Me) Hayley Jacka (https://www.linkedin.com/in/hayley-jacka-4a31bb1b9/) - Character Modelling, Character Animation, some miscellaneous Textures, Modelling and UI

Rebekah Ure (https://www.linkedin.com/in/rebekah-ure-9a65851bb/) - Main Texture Artist, Concept Art
https://www.artstation.com/booure

Abbey Shirreff (https://www.linkedin.com/in/abbey-shirreff-73275a1b9/) - Environment Prop Modelling, Character Animation, UI, Concept Art and some misc Textures.
https://www.artstation.com/a_shirreff

Declan Boyd (https://www.linkedin.com/in/declan-boyd-0859b7196/) - Rigging and VFX
https://www.artstation.com/declan_b

Onorina Pachi (https://www.linkedin.com/in/onorina-pachi-4b067114a/) - UI, Concept Art and Modelling
https://www.artstation.com/oniipachi

Eloise Menegol (https://www.linkedin.com/in/eloise-menegol-8463941bb/) - Terrain textures; Plant models & textures (excluding bushes); mushroom textures
https://www.artstation.com/emenegol
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Programmers:

Matthew Jackson (https://www.linkedin.com/in/matthew-jackson-9355881bb/) - Lead Programmer, most gameplay systems (AI, Photo system, Save system and lots more)

Max Atkinson (https://www.linkedin.com/in/max-atkinson-49bb911bb/) - Player controller, interactable system, teleporter system

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Sound:

Reilly Poling - Sound creation

Dog

Rabbit

Cow

Tiger

Fish

Dragon

Cat

Duck